EarthBound kicked serious
butt.
Hopefully my game will too.
-EB LINKS-
What
is EarthBound?
Starmen.net
-MY EB
FANGAME-
Main
General
Info
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Downloads
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of the Moment
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-EB
FANGAMES-
YOUR
LINK HERE!
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EARTHBOUND:
In the Year 199X +1...
(a
fangame, title pending)
I
DO NOT have any ROMs,
nor
do I know where you can get any,
so
don't ask!
-EARTHBOUND:
A FANGAME-
Many have
tried, but far fewer have ever succeded that which I'm attempting: making
a fangame based on the SNES cult classic game called EarthBound.
For the uninitaited, EarthBound
(EB for short) was released
in North America in 1994, and remains one of the few roleplaying games
(RPGs) that was set in a universe more resmbling our own (as opposed to
being a fantasy world filled with swords, sorcery, magic, knights, dragons
and such, which tends to be the norm). Despite the fact that many ignored
it for various reasons (the main one, in my opinion, being its less than
modern graphics), many fell in love with the game's undeniable charm, and
still love it today (for more about EarthBound, click
here or visit Starmen.net ).
Anyway, as I mentioned,
I'm trying to make a fangame based on this wonderful game. Mind you, it
won't look or play anything much like the one you may be familar with.
I plan on going for a full graphical overhaul and change in interface,
while trying to preserve the lighthearted feel of the SNES classic.
For more or less easy
navigation, the links on the lefthand side of the page are related to EarthBound
or EarthBound fangames. The links near the top of the page will lead you
to other sections of my page that have nothing to do with EarthBound whatsoever.
And in the event that
you think this page is ugly, I agree wholeheartedly. But I deal with it,
and so should you. = P
NEWS
(Aug. 15th, 2004)
Hm. Well, as per usual,
I've been wroking on and off on this project. The latests developments
have been in the graphics department and plot, more than anything. I've
pretty much decided on a finalized style for character sprites. I am still
having a little bit of trouble filling in some of the plotholes of the
overall story arc, but they're getting filled in over time, so I'm not
too worried about that aspect of things yet. Puzzle work has also been
a bit slower than I'd like it to be, but it's starting to look at least
alright. And as usual, take a look at the Development
Diary for more information and to get an idea of how things have been
going so far.
For more information,
click on the links on the left side of the page.
Thanks for stopping by.
(Maybe next time there'll
be more to see...)
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